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Summary

Stardust is an HTML5 side-scrolling space shooter with keyboard controls, multiple enemy types, and a boss that appears every 500 points. Difficulty increases as players level up, with faster enemies, higher fire rates, and tougher bosses.

The game also includes a flame powerup that enlarges the ship and replaces normal lasers with a short-lived flamethrower. The post ends by inviting readers to guess how the game was made.

Intro

Stardust is a simple game developed in HTML 5 - a side shooter in cosmos.

How to play:

  • Move: Arrow keys or WASD, Mobile: Joystick
  • Shoot: Space bar or Z (dual lasers!), Mobile: Fire Button
  • Pause: P key or the pause button

Enemy types:

  • Scouts - fast, shoot single shots
  • Tanks - tough 3-HP enemies with spread fire
  • Zigzaggers - weave unpredictably
  • Boss - appears every 500 points, fires 3-way aimed shots

The game gets harder as you level up — enemy speed, fire rate, and boss HP all scale. Good luck!

Powerups

🔥 Flame powerup - glowing orange orbs drop from destroyed enemies (25–30% chance). Grab one and:

  • Your ship grows 70% larger and turns a fiery orange
  • Normal lasers are replaced by a continuous flamethrower — hold space to spray fire
  • Flame particles deal damage to anything they touch
  • An orange progress bar shows how much burn time you have left (~6 seconds)
  • When it runs out, you shrink back to normal

The flamethrower is especially devastating on bunched-up enemies and bosses - just get close and hold the trigger!

Game

score: 0
lv 1   ❤️❤️❤️
hi: 0
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Can you guess how I made the game? 🙂